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t.bb barrage
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2022-08-26
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BB BARRAGE
by William Chin
Drive a hockey puck toward your
opponent's goal with BBs shot from a
rapid-fire gun. Challenge a friend at
this maddening and addictive action
game for the 64. Two joysticks are
required.
Reload your gun! Your opponent has
knocked the puck nearly into your
goal. Without some quick work, you'll
lose the game.
"BB BARRAGE" is easy to learn:
you just aim at the puck and shoot.
Each BB pushes the puck a little
closer to your opponent's goal. There
is a complication, of course. BBs
bounce off the obstacles that are
scattered over the play field. After
a BB has bounced off a few obstacles,
it might just knock the puck toward
you.
BB BARRAGE is customizable. A
screen editor allows you to change
the obstacles, friction, and other
game options. After you've built your
ideal version, you can save it to
disk for later play.
[DAVE'S COMMENTS:] This game was one
of the first I meticulously typed into
my C-64. The process was frustratingly
slow, and keying in ML hexadecimal
numbers in groups of nine taught me
[nothing] about programming.
I thus quit typing in programs, and
got a subscription to LOADSTAR. Not
only were the programs ready to run,
but the documentation and commentary
seemed to respect my intelligence. As
I edited this doc and the one for BB
EDITOR, I still felt like the writer
was talking down to me.
Of course, he (or she) [had] to keep
it simple. Compute! Gazette was the
entry point for tens of thousands us
newbies. We didn't have the luxury of
point-and-click technology, did we!
LOADSTAR was different. Fender and
Jeff had a talent of conveying the
necessary without belaboring the
obvious. (I [do] hope that style is
still present with the current
documentation!)
Also, Compute! Gazette was a
"consumer magazine." Its whole purpose
was to provide advertizing space to
purveyors of hardware and software for
a growing market. So the text had to
fill a certain amount of space in
order to (as my journalism teacher
once said) keep the ads from bumping
up against each other!
Later, I tediously typed in one more
program from Compute! Gazette: BASSEM,
the BASIC-environment Assembler
published in April 1990. This effort
was well worth the effort, for now --
15 years later, I still use BASSEM for
all my ML programming needs.
DMM